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Saturday, 29 July 2017

Lustria-themed 'Ronin' markers

This week I painted some test markers for the Ronin Lustria side project.  This would be using custom Lizardman & Conquistador warband lists & the Osprey Wargames Ronin rules for skirmishes of 8-or-so figures a side.  First I painted these Fenris Games Ø10mm laser-cut discs in the same slightly-slimy stone style as I have been painting my Lustrian rocks & flagstones, & then I tried freehanding some symbols that hopefully lend a Lustrian feel - One blood drop signifies a Light Wound, two blood drops a Frievous Wound; one 'Aztec spiral' indicates a Stun, two 'spirals'  equals two Stuns.

I'm a bit divided over whether I should drop the 'Ronin Lustria' idea & focus on my original Lustrian Warhammer Quest project - especially because I am a big fan of classic Samurai & chanbara films, so maybe I should use actual Ronin figures & play the game as intended (I would choose the late Edo period & create a little Yakuza gang & an honourable katana school to oppose them).  One of the reasons that I am considering 'Ronin Lustria' idea is to give me a reason to scratchbuild jungle & Lizardman building pieces.  But perhaps I could simply expand upon the standard subterranean Warhammer Quest tiles, & have some open areas for that.  Shown here is one of my test dungeon tiles for Lustrian 'Quest.  I'll probably add human-height sections of block walls to better capture the claustrophobia atmosphere, & allow all sorts of Lizardmen totem & skull decoration!

Any suggestions or recommendations welcome!

Thursday, 20 July 2017

Lustria scatter foliage

Back to the steaming jungles of Lustria in the Warhammer world now - this week I made four pieces of scatter terrain for my Lizardmen collection.  I've never had any interest in playing Warhammer Fantasy Battles (& even less in having anything to do with 'Age of Sigmar'!), but I do like a bit of Warhammer Quest, & I've always wanted to have a little Lizardmen collection for the awesome combination of dinosaurs & Aztecs!  So I while back I started a slow-burn project to create a 3D dungeon set with a Lustrian theme.  Having been hooked by Osprey Publishing's 'Ronin' rules recently, I also thought I could use my Lustrian figures to have a few small skirmish games between these cold-blooded ancient ones & a band of marauding conquistadors from the Empire.

I built up small mounds of polystyrene on laser-cut ply discs from Fenris Games, & they textured them with coarse paint thickener.  I also pressed some stones into the mix.  After painting the bases, I flocked them with a mix of Gale Force Nine dirt & summer meadow, plus summer static grass & a few Gamers' Grass summer tufts.  I them carefully painted the 'rocks' in a few different shades of ochre grey & blue-grey, & then highlighted them.  At this point it almost seemed a shame to add the plastic aquarium plants...


..The mass of aquarium plants that I have collected over the years came in handy as I snipped pieces up, & glued them into holes that I poked in the polystyrene mounds.  I'm quite pleased with the end result.  I will do some scattered pots & vases & ruins for this mini-project next I think.  Looking forward to doing the highly-stylised Aztec block-work.

Sunday, 9 July 2017

Ruined apartments

Here is a block of ruined apartments that I made for 15mm-scale modern CrossfireI used foamboard, textured with coarse paint thickener & sand; along with bits of cocktail stick, Gale Force Nine concrete chunks, & bits of plastic sprue for debris.  As this structure is mostly intact (the walls are still standing at least!) In Crossfire rules terms I will treat this as a building complex of two blocks, without roof cover, rather than 'ruins' (which don't block Line-of-Sight in Crossfire).


I have numerous other miniatures projects on the go, but given the hot sunny weather at the moment, I haven't been finishing much to post it lately.

Saturday, 17 June 2017

2 IDF infantry platoons

This week I finally finished my 2nd IDF infantry platoon, for 15mm-scale Crossfire. All the figures are from Peter Pig's AK-47 Range.  These represent a force of the Golani Brigade - the 1st platoon (on the right) is intended to be a mechanised infantry platoon, armed with Galil assault rifles.  I've posted photos of them with their M113 APCs previously.  The 2nd platoon (on the left) are intended as Sayeret Golani (the brigade's elite recon), armed with a mixture of Galils, M16s, & AK-47s.  In the background is an attached squad of combat engineers (centre), 3 sniper teams (left), & a .50cal HMG team, Military Working Dog team, & Forward Observer (right).  Looking forward to getting these on the tabletop battlefield!


Sunday, 21 May 2017

Palm grove

This week I put together & painted a palm grove for 15mm-scale 'Lebanon 1982' Crossfire gaming.  Same recipe as the Lebanese woodland in my last post - laser-cut MDF area & disc bases from Fenris Games, textured with sand, painted, & detailed with Gale Force Nine static grass & flock, plus some tiny stones.  These soft plastic trees are less realistic that the deciduous ones in my previous post, but I think they look alright for gaming purposes, & are nice & durable.

These palm trees could also be used with my 'Day of the Rangers' Somalia figures, once I finish rebasing them from Force on Force to Crossfire.

I had some trees left over from making these terrain areas, so I also made a few stand-alone trees.  These won't have any in-game effect, they will just be dotted about to enhance the tabletop battlefield.

Wednesday, 10 May 2017

Lebanese woodland

This weekend I put together these three sections of woodland for 15mm-scale Crossfire, based on photos of trees in the Bekaa Valley of Lebanon.  The trees are mounted on various sized laser-cut MDF discs from Fenris Games, so that they can be removed from the base (which denotes the actual extent of the terrain effect - also from Fenris Games) to allow easy fireteam placement.

I've included a stand of IDF infantry in these photos for scale.

I'm really pleased with how these turned out.  The trees are cheap Chinese imports from various manufacturers.  The bases were textured with ready-mix paint-thickener before being coated in sand using PVA.  I added some Gale Force Nine static grass & meadow flock to the bases, along with the classic lichen clumps for scrub. The rocks are just tiny stones that I've painted.  I went a bit far & actually painted some of the large sand grains & shell chips on the bases as 15mm-scale stones... :-s

Sunday, 9 April 2017

Mercedes Benz cars

This weekend I painted a couple 15mm-scale retro Mercedes Benz cars for Crossfire.  These will be nice little scenery pieces to add some detail to my Middle East & African tabletops.  The black & maroon cars are 5-piece metal models (car body + wheels), & the wrecked car is a single-piece resin cast (which I painted a while back); all from the excellent Peter Pig.
I'll be buying a couple more of these, & maybe leaving the wheels off one to paint as a rusty/ burnt-out wreck.  The centre of the wheels  left off this wreck could be drilled-out to make a little stack of tyres to enhance a scenery piece.

I've just noticed that I forgot to paint the number plates of these cars. Doh!

Sunday, 2 April 2017

Russian village barn

I'd hoped to have more than this to post by today, but I prefer to present finished things.  I have a load of 28mm-scale Russian Civil War stuff in progress, including a platoon of White Guards, & a laser-cut ply village - but all of that is still in progress on my work desk...  So for now, here's the first of the laser-cut buildings: a small barn.  This is made by Sarissa Precision.  Their buildings come in unpainted flat sheets, but the parts are simple to press-out, & they fit together perfectly.  They have removable roofs too.  The assembly instructions are clear & straightforward.  I'll add some fake straw to the floor of this barn once I get some.

Sunday, 12 March 2017

Chain of Command markers - Whites

I fancied something simple to paint this weekend, so I made this set of markers for Chain of Command, themed for my RCW 'White' platoon with the Russian national flag.  The six large markers are Patrol markers for use in the pre-battle Patrol Phase, which establishes the position of the smaller Jump Off (deployment) points of the opposing armies.  The markers are laser-cut ply discs from Fenris Games.

I considered making scenic Jump Off points as many gamers do, but they would be time-consuming to produce (when I already have far too many miniatures projects on the go), & I think having the markers as flags will still bring a bit of flavour to the tabletop.  I considered printing flags & cutting them to fit the discs, but reasoned that it would be just as quick to hand-paint them, since the design is so straightforward.

Friday, 17 February 2017

Hospital zombies

This week I painted up some 15mm-scale hospital-themed zombies.  The miniatures are from the Rebel Minis Zombie Pack #4: Hospital.  They are mounted on 1p coins.  The ambulance in the background is a Corgi die-cast toy, & was featured in a previous post about a paramedic & stretcher that I painted.

I like to go for authenticity, so I did a bit of research into appropriate colour schemes, & as my zombie collection is themed for the UK, I painted these six patients in standard NHS smocks, & the medical personnel as a staff nurse (pale blue scrubs) & a pair of doctors in surgical scrubs (turquoise).  I went for a medium-blue wash on the white patient smocks before highlighting the folds, to represent the blue dot or line patterning that tends to feature on these in real life.  I'm quite pleased with how these came out, especially given the tiny size of these figures.  My favourite part of zombie-painting is always the finishing dabs of gloss varnish on that gore!

Saturday, 28 January 2017

IDF reinforcements

Here is the first batch of new reinforcements for my 15mm-scale 1980s IDF force - a couple more sniper teams, a Forward Observer (FO), a .50cal HMG team, & a Military Working Dog (MWD) team.  The FO will be handy for allowing the use of off-table artillery/air strikes.  I drilled into the figure's radio pack to insert a tiny section of wire as an aerial, to help him stand-out more on the tabletop.  As this was a success, I'll be doing the same thing to the existing RTOs on my commander bases. As Crossfire rules for MWD teams, I'm considering something like their presence automatically prevents friendly figures being ambushed when they enter a terrain feature containing Hidden enemies.  They could also confer a +1 bonus in assaults.  Not sure about allowing them a chance of detecting minefields/IEDs - MWDs probably aren't so good at this in a full-on combat situation.

All the figures are from Peter Pig's excellent AK-47 Republic range.

Sunday, 15 January 2017

Paint it Black

Bit of a shot in the dark here, but just wondering if anyone else has had the same problem with black paint that I am experiencing:

A few years back I finally switched from Citadel Colour paints to Game Colour.  I was very satisfied with the quality, no problems.  But the second pot of GC black that I bought dried with a glossy sheen.  I ensured that I was shaking it up well to mix it, but this issue persisted.  Thinking that I may have got a duff batch, I've bought another pot, but this has the same problem.  I'm considering trying a different brand for my black paint, but just asking here in case anyone has any tips to solve this?  Cheers for any suggestions!