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Saturday, 7 October 2017

Rubber moss

This week I made two small patches of rubber moss for Necromunda.  Rubber moss is one of the more unusual lifeforms found in the Underhive - like the ash clams in my previous post, it is not directly lethal, but has the bizarre defence mechanism of being extremely unstable & bouncy :->  If a model moves faster than 2" across rubber moss (or falls onto it), it is sent D3" in a random direction (potentially off a ledge/into a wall/into something nasty/onto more rubber moss!)

I made my rubber moss by sculpting a thin layer of Green Stuff putty over some urban debris bases, letting it tear in the middle to expose some of the base.  When I started painting, I wasn't sure what colour it should be, but my friend Tim suggested a lurid mix of blue, green, & red.  I began with a sea-green, & it quickly developed into what you see here, fading from turquoise at the edges, through sea-green, to ultramarine.  I gave the moss a coat of gloss varnish to emphasize it's rubbery-ness.  I imagine it as slightly bioluminescent in the gloom of the Underhive.

6 comments:

  1. Excellent work!

    I can't help but think of an underhive version of the 2000ad Boing! types with gangers being flung about from patch to patch of rubber moss.

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    1. Cheers, Richard. I had to Google '2000AD Boing!' - yeah I suspect the concept for rubber moss was influenced by 2000AD (like many other elements, not least Judges & the Adeptus Arbites.

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  2. Those are super cool! Boiiiinnng!

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    1. Thanks, Mordian. They were fun little pieces to make :-)

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  3. Looks like something from Avatar. Nice collection of scenery!

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    1. Cheers, Barks. It wasn't conscious, but now that you mention it, I think Pandoran flora must've been in the back of my mind when I was painting this!

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