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Sunday, 29 October 2017

Raised walkways

This week I finished painting a pair of raised walkways for Necromunda, as well as adding ladders & a base to the small platform I made earlier.  The walkways & platform are part of the TT Combat Industrial Hive set of laser-cut ply scenery.  I filled-in the railings with plasti-card panels to improve the cover.  I used 3mm foamboard for the bases to make the structures sturdier.  Sewing mesh was used for the metal grille flooring.  The ladders that I added to the platform are from Fenris Games.  Various debris added using coarse paint thickener, sand, & sprue off-cuts.

My friend Tim suggested getting some raised walkways to interplay with the (ground-level blocking) electricity sub-stations that I built, & these should fill that slot well: allowing movement with soft cover at both ground & raised level.

Sunday, 15 October 2017

Sludge jellies

This weekend I made six sludge jellies for NecromundaThese are another weird critter from the Outlanders supplement.  They reside in the sludge lakes & industrial effluent pools found in the Underhive, & rise to the surface to ensnare passing creatures or gangers with their stinging tendrils.  Once paralysed, victims are slowly dragged into the sludge pool in a rule called 'Gooing Gooing Gone' in the book  :-D
Each of my sludge jellies is made from half a pistachio shell for the body, topped with a crest sculpted from Green Stuff putty.  The tendrils are from Black Cat Bases, & the laser-cut ply bases are from Fenris Games, textured with coarse paint thickener.

Most sludge jellies are around 1-3ft across, like these ones.  But some that live in the sump sea, or have been growing in stagnant ponds for centuries can be very large... I am working on a couple of larger ones currently...

Saturday, 7 October 2017

Rubber moss

This week I made two small patches of rubber moss for Necromunda.  Rubber moss is one of the more unusual lifeforms found in the Underhive - like the ash clams in my previous post, it is not directly lethal, but has the bizarre defence mechanism of being extremely unstable & bouncy :->  If a model moves faster than 2" across rubber moss (or falls onto it), it is sent D3" in a random direction (potentially off a ledge/into a wall/into something nasty/onto more rubber moss!)

I made my rubber moss by sculpting a thin layer of Green Stuff putty over some urban debris bases, letting it tear in the middle to expose some of the base.  When I started painting, I wasn't sure what colour it should be, but my friend Tim suggested a lurid mix of blue, green, & red.  I began with a sea-green, & it quickly developed into what you see here, fading from turquoise at the edges, through sea-green, to ultramarine.  I gave the moss a coat of gloss varnish to emphasize it's rubbery-ness.  I imagine it as slightly bioluminescent in the gloom of the Underhive.