Some more creatures for my Lustrian Warhammer Quest set - 1D3 'great lizards'. These cheap hard rubber toys have a surprisingly good level of detail & texture, & painted-up really easily. They are slightly too big to count as the 'giant lizards' from the Lustrian bestiary, so I'll cook-up some rules for 'great lizards', in a similar vein to great wolves & the great spiders that forest Goblins ride - I'm thinking slower but tougher than a great wolf, & without any special abilities. Except maybe Poison... Everything in Lustria seems to be poisonous...
I based the colour schemes on real lizards, with a bit of artistic licence - e.g. a Serengeti Agama for the one with a neck-frill, a leopard gecko for the orange/yellow/purple one, & various monitor lizard patterns for the camouflaged one; whilst tying them together as a group with purple on each. I'm really pleased with how they turned out, & have another nine of these to paint. However, I am wondering whether to add a horn or a few spikes to them, to match the more fantastical look of the GW Lustrian snakes. Any thoughts on this? Cheers!
A blog intended to help focus my sporadic wargaming & miniature painting endeavours...
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Friday, 20 July 2018
Sunday, 15 July 2018
Crocodile
Another creature for my Lustria Warhammer Quest collection finished - a crocodile (yeah, I know it's actually a caiman, but I've had this toy in my bits box for many years, & thought it'd look great in this role). I repainted the model based on real-life reference photos, giving it more camouflaged tones like I did with the gigantic scorpion, to offer a contrast to my garish Lizardmen warriors. Meanwhile I prepared a Ø60mm base using my usual jungle recipe of coarse paint thickener for texture, with card flagstone pieces & resin blocks pressed in. Then I added various Gale Force Nine flock, static grass, & Gamers Grass tufts. The finishing touches, after I glued the crocodile into place were to drill a few holes for some carefully positioned snippets of plastic aquarium plants.
Here are a few photos of the finished crocodile, with a Lizardman Saurus for scale, & also battling a gigantic scorpion. Both of these beasties take up a 2x2 squares on a Warhammer Quest dungeon tile, given their large bases. However, the gigantic scorpion is the more deadly, being tougher & causing more damage - it's worth 450 gold for slaying, compared to 140 gold for the crocodile (I found stats for it on the excellent Chronicles of the Old World & Beyond). I think I'd add the Ambush ability to the crocodile's stats though - at least on a dungeon tile that has a water feature...
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