Here's a photo of my gaming aids for Ronin (28mm chanbara skirmish). The nifty katana rulers are marked for inches (9" length). They came as part of a set from Sarissa Precision which also includes some stone lanterns - I'm looking at getting some cell-powered LEDs for these...
The dice are the same ones I use for my Crossfire games, & I painted the katana rulers as red & blue factions to match. The Stunned & Wound markers are Ø10mm laser-cut ply discs from Fenris Games, which I painted as parchment, & then used permanent fineliners to draw on 'Stunned' or 'Wounded' symbols. The Stunned counters have a single spiral on one side, & two spirals on the other (counts as two Stunned counters). Meanwhile the Wound counters have a single cut on one side (Light Wound), & a double cut on the other (Grievous Wound). I flicked red paint from a knackered old small brush on the Wound counters, & added a gloss finish to try & play-up the blood effect, but I'm not certain I'm satisfied with the slightly wavy lines. I may try some thicker, straighter lines, or perhaps use my blood splat (Pinned / Suppressed) markers from Crossfire instead.
I painted some other laser-cut discs in black & white for the Attack & Defence markers respectively. A pool of combat counters this large isn't normally required, but this will be enough for larger games involving lots of elite fighters. The puff of smoke is simply a small piece of pillow filling, used for marking when a matchlock has been fired (& thus requires reloading).
A blog intended to help focus my sporadic wargaming & miniature painting endeavours...
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Friday, 15 November 2019
Sunday, 10 November 2019
Third Ronin game
Here's a short report on my third game of Ronin from last weekend, against my friend Tim. For our third introductory game of Ronin, we kept our buntai values at 100pts, but I took on the role of the Koryû (sword school). Unlike the generally low-skill katana-fodder of the Peasant & Yakuza factions, the Koryû are generally high-skill fighters. This meant that I only had three figures against the nine of Tim's Yakuza mob!
The Black Hang gang had the same roster as in our second game - consisting of a Lieutenant with katana, a Thug with a tanegashima (matchlock) & katana, five Thugs with katanas, & two Ruffians with ararebō (clubs). My Koryû meanwhile had a Sensei with the Fast & Intuitive Attributes, plus two Senpai, one with Fast, the other with Intuitive. All three were armed with the weapons of their school - a katana & wakizashi (sword & short sword). I liked the idea of each of the Sensei's senior students having focus in one area of his own mastery.
The Black Hang gang had the same roster as in our second game - consisting of a Lieutenant with katana, a Thug with a tanegashima (matchlock) & katana, five Thugs with katanas, & two Ruffians with ararebō (clubs). My Koryû meanwhile had a Sensei with the Fast & Intuitive Attributes, plus two Senpai, one with Fast, the other with Intuitive. All three were armed with the weapons of their school - a katana & wakizashi (sword & short sword). I liked the idea of each of the Sensei's senior students having focus in one area of his own mastery.
Friday, 8 November 2019
Second Ronin game
Last weekend I had my inaugural games of Ronin with Tim. Here's a little report (with plenty of photos) on our second game. We stuck with the basic Skirmish scenario, but upped our buntai to 100pts each, & swapped sides - I played the upstart Peasants, & Tim took on the role of the dastardly Yakuza this time. I rolled the Minor Goal of controlling all quarters of the board at the end of the game (difficult!), while Tim rolled that he mustn't lose more than 25% of his force (Boss Matsuda was clearly displeased about losing so many of his goons in the last encounter!)
My plucky villagers of Sangawe consisted of local land-owner Ishida Mitsu 'The Red Widow' - a Samurai lady with katana & wakizashi (sword & short sword), her loyal bodyguard also with katana & wakizashi, Bokusui the eccentric Warrior Monk with bō (quarterstaff), a Peasant with bamboo yari (spear), and six more Peasants with improvised weapons. Tim's Black Hand Yakuza mob consisted of a Lieutenant with katana, a Thug with a tanegashima (matchlock) & katana, five Thugs with katanas, & two Ruffians with ararebō (clubs).
The random starting zones resulted in us facing-off from opposite edges. The Yakuza deployed their main group (including Lieutenant & matchlock gunner) centrally, while a single Thug & the two Ruffians were heading for the crop field on Tim's right flank. My armed villagers were split into a group each side of the house, with the Samurai & Warrior Monk on my left flank, & most of the Peasants (including the one with spear) on my right.
My plucky villagers of Sangawe consisted of local land-owner Ishida Mitsu 'The Red Widow' - a Samurai lady with katana & wakizashi (sword & short sword), her loyal bodyguard also with katana & wakizashi, Bokusui the eccentric Warrior Monk with bō (quarterstaff), a Peasant with bamboo yari (spear), and six more Peasants with improvised weapons. Tim's Black Hand Yakuza mob consisted of a Lieutenant with katana, a Thug with a tanegashima (matchlock) & katana, five Thugs with katanas, & two Ruffians with ararebō (clubs).
The random starting zones resulted in us facing-off from opposite edges. The Yakuza deployed their main group (including Lieutenant & matchlock gunner) centrally, while a single Thug & the two Ruffians were heading for the crop field on Tim's right flank. My armed villagers were split into a group each side of the house, with the Samurai & Warrior Monk on my left flank, & most of the Peasants (including the one with spear) on my right.
Sunday, 3 November 2019
First Ronin game
Today I played my first three games of Ronin with Tim. It was an enjoyable introduction, with the attack/defence counter pool mechanic adding nice granularity to melee, but still being fast to play. Here is a quick report on our first game - a little 50pts Skirmish scenario between the Black Hand Yakuza (me), & the plucky villagers of Sangawe (Tim).
The starting zones were random, & resulted in our mobs beginning on opposite table edges. We both formed tight groups, & advanced at pace along the track towards the central choke-point between the stable & house.
My Yakuza mob consisted of four Thugs (basic-level) with katana, plus a Ruffian (low-level) with araebō (club). One of the Thugs acted as the Leader. They were opposed by five Peasants (low-level), four with improvised weapons, & one with a bamboo yari (spear). The Peasant mob was led by a Warrior Monk (mid-level) armed with a bō (quarterstaff).
The starting zones were random, & resulted in our mobs beginning on opposite table edges. We both formed tight groups, & advanced at pace along the track towards the central choke-point between the stable & house.
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