Building a Lustrian-themed 3D Warhammer Quest set is one of my far too numerous wargaming projects. I have several 3D dungeon tiles in progress, & am now finalising the design of the integral walls & doors. Thinking of using magnets in the walls to join the tiles. I've enjoyed planning & implementing fantasy miniatures with a jungle 'lost world' twist, including a group of Warriors that isn't the standard male-dominated fellowship including a wizened grey old man. My Warrior party includes a female Noble disguised as a man, a dark-skinned female sorceror from the Southlands, a native Barbarian escaped from slavery in Naggaroth, a female Wood Elf archer, & a female Dwarf Trollslayer. As some motivation to get a move on with this project, I decided to make a list of what miniatures I have for this so far...
COMPLETE:
Monsters
2 Snakes
4 Giant Leeches
6 Skinks with javelins
1 Skink Champion
6 Saurus with hand weapons
6 Saurus with spears
4 Saurus Temple Guard
3 Great Lizards
1 Juvenile Basilodon
1 Juvenile Carnosaur
1 Crocodile
1 Gigantic Scorpion
1 Kroxigor
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WORK IN PROGRESS:
Warriors
1 Imperial Noble
1 Minstrel (to sing the Noble's praises!)
1 Wizard
Monsters
12 Pygmy Skinks (not canon, but I couldn't resist these tiny miniatures)
12 Giant Spiders
6 Native Indians with hand weapons
2 Native Indian Champions
1 Amazon Priestess
1 Gigantic Snake
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UNPAINTED:
Warriors
1 Barbarian
1 Wood Elf
1 High Elf Ranger
1 Dwarf Warrior
1 Dwarf Trollslayer
Monsters
12 Giant Insects
12 Giant Rats
12 Giant Bats
6 Skinks with hand weapons
6 Skinks with blowpipes
3 Saurus Scar Veterans
6 Native Indians with bows
3 Amazons with hand weapons
3 Amazons with spears
1 Amazon Totem Warrior / Koka-Kalim Fanatic
1 Amazon Champion / Princess
6 Great Spiders
3 Great Chameleons
3 Culchans ('terror cranes')
1 Coatl (feathered-serpent - I'd like to get some feathered wings to replace the scaled ones)
As well as the above, I also have miniatures / parts which I could use to make a Vampire Lord plus some Zombie Pirate underlings; some regular Pirates, a Pirate Captain, & a Pirate Ogre, some Imperial Conquistadors & an Ogre mercenary. I also have my eye on this sabretooth-tiger-mounted miniature as an Amazon Queen (to which I would add plenty of feathers & bone charms etc.)
I reckon it's worth going through the level 1 table on WHQchronicles and making a list of what entries you can do, then add in some more of a similar power level for the things you have that aren't listed. I'm not sure quite how many different monster encounters you need for a satisfying game of WHQ. Probably not *that* many.
ReplyDeleteSkimming through the rules, the saurus are particularly nasty for having 2 points of armour, putting them up to 6 toughness. That means a warrior with S3 is going to fail to cause any wounds half of the time, and to actually take off all 10 of their wounds is going to be a case of wearing them down bit-by-bit. If you were one-on-one, hitting on a 4+ and causing d6+3 wounds, I think it would take an average of 40 turns to kill a saurus.
Wait, no, a much more reasonable 20 turns. By which time probably some more have turned up.
DeleteThe Lustrian Monster stats on WQ Chronicles do seem extra-nasty compared to the Old World equivalents. Maybe some tweaking of the stats is in order. Wounds seem to be the easiest to adjust without changing the basic stats carried-over from Warhammer Fantasy Battles.
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