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Friday 20 July 2018

Great lizards

Some more creatures for my Lustrian Warhammer Quest set - 1D3 'great lizards'.  These cheap hard rubber toys have a surprisingly good level of detail & texture, & painted-up really easily.  They are slightly too big to count as the 'giant lizards' from the Lustrian bestiary, so I'll cook-up some rules for 'great lizards', in a similar vein to great wolves & the great spiders that forest Goblins ride - I'm thinking slower but tougher than a great wolf, & without any special abilities.  Except maybe Poison... Everything in Lustria seems to be poisonous...

I based the colour schemes on real lizards, with a bit of artistic licence - e.g. a Serengeti Agama for the one with a neck-frill, a leopard gecko for the orange/yellow/purple one, & various monitor lizard patterns for the camouflaged one; whilst tying them together as a group with purple on each.  I'm really pleased with how they turned out, & have another nine of these to paint.  However,  I am wondering whether to add a horn or a few spikes to them, to match the more fantastical look of the GW Lustrian snakes.  Any thoughts on this? Cheers!

Sunday 15 July 2018

Crocodile


Another creature for my Lustria Warhammer Quest collection finished - a crocodile (yeah, I know it's actually a caiman, but I've had this toy in my bits box for many years, & thought it'd look great in this role).  I repainted the model based on real-life reference photos, giving it more camouflaged tones like I did with the gigantic scorpion, to offer a contrast to my garish Lizardmen warriors.  Meanwhile I prepared a Ø60mm base using my usual jungle recipe of coarse paint thickener for texture, with card flagstone pieces & resin blocks pressed in.  Then I added various Gale Force Nine flock, static grass, & Gamers Grass tufts.  The finishing touches, after I glued the crocodile into place were to drill a few holes for some carefully positioned snippets of plastic aquarium plants.

Here are a few photos of the finished crocodile, with a Lizardman Saurus for scale, & also battling a gigantic scorpion.  Both of these beasties take up a 2x2 squares on a Warhammer Quest dungeon tile, given their large bases.  However, the gigantic scorpion is the more deadly, being tougher & causing more damage - it's worth 450 gold for slaying, compared to 140 gold for the crocodile (I found stats for it on the excellent Chronicles of the Old World & Beyond).  I think I'd add the Ambush ability to the crocodile's stats though - at least on a dungeon tile that has a water feature...