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Tuesday 21 November 2017

Pile of rubble 3

Continuing with Necromunda, here is another scratch-built terrain piece... rubble pile 3!  As with my other recent builds, this is mounted on an old CD (topped with a disc of thing card to make it easier to paint/texture).  The mound of rubble began as lumps of polystyrene with broken bits of laser-cut MDF sprue jammed in.  This was textured with coarse paint thickener to disguise the polystyrene, & various other detritus was added (bits of drinking straw, cocktail sticks, washers, a pen tip, plastic 'flagstones', a bulkhead corner etc.)  Then a layer of sand was glued on using watered-down PVA.  Then a quick & messy paint job with basic drybrushing, followed by a little more care on the rusty metal spars.  I painted the large pipe as if it leads down to a lower level of the Underhive - could be a neat feature when using 'Tunnels' in the rules.  Or as the entrance to some nasty critter's nest...

Sunday 19 November 2017

Large containers

Just a simple terrain piece this week - some large containers for Necromunda.  These were really simple to make - the containers are Jessops SLR film packs that I've had in my bits box for many years, embellished with panels made from thick card.  They were stuck together & mounted on an old CD, to which I added a few small piles of debris to emphasize the Underhive / urban ruins theme.

I'll have to get all my urban Warhammer 40,000 scenery out of storage for a group photo soon, as I suspect I have more than I think by now - although I still need a lot more vertical pieces & platforms to get going with Necromunda again.

Monday 6 November 2017

Pile of rubble 2

Yesterday I finished my 2nd pile of rubble for my new Necromunda scenery.  I was pleased with my 1st rubble pile, but even more so with this one.  Again, the base is an old CD, with various pieces of polystyrene, Airfix kit bits, sprue offcuts, a thread dowel, pen nib, & other detritus incorporated as junk.  I also used sliced-up parts of an original Necromunda bulkhead, & as grille flooring: the disposable 'rafts' left-over from 3D-printing projects.  The polystyrene chunk that dominates this piece has a nifty warning sign & arrow that I thought would look good when painted.

I really enjoy making free-form scenery pieces like this, as pretty much anything goes.  Once you've picked a few parts, they seem to fall together into a logical arrangement with very little effort, & almost take on a character.  I think this 2nd pile of rubble is more interesting & successful than my first one, which was more a vertical stack.  This one has more interesting angles, more variation in texture, & more contrast between rusted metal & plascrete.  The big pile of grit also adds more realism than blocks alone.

Sunday 5 November 2017

Guilder trade hall / warehouse

This weekend I finished painting a building that I've been working on for a while - a Guilder trade hall / warehouse for NecromundaIt started life as two halves of polystyrene packaging for a handheld vacuum cleaner, onto which I glued 5mm foamboard walkways (with sewing mesh grille flooring),  cardboard panels (with plastic sprue-offcut rivets), doors, windows, & roofing.  The ladders & railings are laser-cut ply pieces from Fenris Games.  I added plasticard backing to the railings for a more defensible position.  I textured the bare polystyrene surface with coarse paint thickener.  Also added were aquila supports to the lower platforms, & a lamp, both from the GW Sector Imperialis sprues.


Walkways from adjacent structures can connect to the lower platforms on either side, whilst the town Watchmen can look out for trouble from the walkways above.  This building should be useful for Underhive wastes scenarios as well as settlement encounters like Shoot Out.  Think I should follow this up with some market stalls & a bar...