I've been back on my long-running Lustria-set Warhammer Quest collection this week, & needed a quick starter to get me back in the flow of painting brightly hued Mesoamerican-inspired monsters - so I painted-up two bases of snakes. These were decorative extras on a sprue of Saurus Cold One riders, & I really like what the sculptor has done with them - they look to be inspired by decorative Aztec serpents, so I painted one of the three types in jade & turquoise hues.
Snakes in Warhammer Quest are not much of a threat to the heroic
Warriors (a paltry 30 gold each for slaying), so I could do with a few
more of these. I had been planning to scratch-build 2D6 bases of snakes
using Green Stuff putty, but these are superior to anything that I
could sculpt. I need to paint up a lot more little critters yet - all the giant spiders, giant bats, & giant rats from the original boxed game, but source or make giant leeches, giant millipedes, giant insects... I do at least have some plastic toys to use as giant lizards, although they are slightly too big in comparison to the others, so I will probably treat them as 'great lizards', & invent some suitable stats of a similar to 'great spiders' (as ridden by forest Goblins).
A blog intended to help focus my sporadic wargaming & miniature painting endeavours...
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Thursday, 28 June 2018
Wednesday, 6 June 2018
Atmosphere processor
I've been working on quite a few wargaming bits this spring, but haven't finished much of it yet, hence the lack of posts recently. However, today I finished this piece of scenery for Necromunda / 'Inquisimunda' - an atmosphere processor; or maybe a large water still for Underhive gangs to fight over? This is a 3-piece resin model from Fenris Games. It's chunky & durable, with great detailing. The sections only needed minimal filing to remove some air bubble bumps to allow them to stack neatly. [Top tip for those new to resin pieces: a quick wash in soapy water removes residue left over from the casting, which will improve the adherence of the paint].
I mounted it on a disposable 'raft' left over from a 3D-print job, which I think makes for an excellent metal grille effect. I'm considering strengthening this base with a card disc underneath too, as the raft is slightly brittle. A couple small pieces of rubble were added to tie the piece in with the rest of my ruined Underhive terrain, but I painted this atmopshere processor in a slightly better state of repair than my usual corroded & rusty scenery.
It had been a while since I'd tried painting the classic 'gem' effect on a miniature, but I'm really pleased how the indicator lights turned out on this - I think they help bring the machinery to life ( +++ALL HAIL THE OMNISSIAH+++ ).
I mounted it on a disposable 'raft' left over from a 3D-print job, which I think makes for an excellent metal grille effect. I'm considering strengthening this base with a card disc underneath too, as the raft is slightly brittle. A couple small pieces of rubble were added to tie the piece in with the rest of my ruined Underhive terrain, but I painted this atmopshere processor in a slightly better state of repair than my usual corroded & rusty scenery.
It had been a while since I'd tried painting the classic 'gem' effect on a miniature, but I'm really pleased how the indicator lights turned out on this - I think they help bring the machinery to life ( +++ALL HAIL THE OMNISSIAH+++ ).
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