Below are various photos of the finished model, including one with a Saurus Warrior for scale, & one of the base before affixing the model (click on an image for an enlarged view).
A blog intended to help focus my sporadic wargaming & miniature painting endeavours...
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Monday, 30 May 2016
Gigantic scorpion
Today I finished the first Large Monster for my Lustria-themed Warhammer Quest set - a gigantic scorpion. This is a very old Games Workshop model that I picked up a few years ago in a clearance sale for £3.50 - direct from GW Online of all places! The sculpting is a bit clunky & old-school, but it has a lot of character, & was certainly good value for money. A scorpion body should really be elongated, & the tail much longer for effective striking, but this does the job for dungeoneering. I based the colour scheme on a Mexican scorpion that I liked the look of - I wanted something more earthy to offset against my brightly-hued Lizardmen.
Following the size logic of giant & gigantic spiders in Warhammer Quest, I'm going to call this a gigantic scorpion, & count it as a Large Monster, because it required a Ø60mm base (2x2 dungeon squares). It will probably need a few Wounds added to it's profile to account for being potentially open to more Warriors attacking it at once, & a slightly higher Gold value as a reward for defeating it.
Below are various photos of the finished model, including one with a Saurus Warrior for scale, & one of the base before affixing the model (click on an image for an enlarged view).
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7A3inzEP01pQYCexdU9whHlkF4MF_YvsfY0IdPX6nR2xT9TzQaDTWmI4uG7tENTtjV8KqOcUbKkCsnulKxfflulOtnmA0IkAEL23ESJWgwe89WVHlPbftNGdngmUry6fRUrcfa_V8rIL8/s200/Gigantic+scorpion+%25285%2529.JPG)
Below are various photos of the finished model, including one with a Saurus Warrior for scale, & one of the base before affixing the model (click on an image for an enlarged view).
Sunday, 29 May 2016
Saurus Warriors with spears
As recommended, I painted the shields separately, & noticed that the Saurus look quite good without them too. This has given me the idea to put together six more, but with obsidian knives made from the spear tips, & no shields. I'd slice-off the gilt spike on the back of the head-shield, & probably file-down the spine spikes too, & call them 'New-Spawns' - freshly-spawned Saurus with worse stats than the baseline Warriors.
Tuesday, 24 May 2016
IDF Merkava Mk 1 MBTs
Sunday, 22 May 2016
Skinks with javelins
Last week I painted-up 'D6' Lizardmen Skinks with (poisoned) javelins, for Warhammer Quest! I went with a fairly 'official' colour-scheme, albeit with a slightly more neon tetra look (& also inspired by some of the more garish lizards & snakes on Attenborough's 'Life in Cold Blood'), as I think it looks so good on these figures, especially in contrast with jungle scenery & the gold. I'm certain the Games Workshop colour scheme was inspired by the famous Aztec double-headed serpent artifact.
This led to my (currently on-hold) 15mm-scale Warhammer Quest project... I'm pleased with how my tiny scratch-built dungeon tiles turned-out, but despite the excellently-sculpted 15mm-scale figures, this scale feels a bit lacking at times in terms of detail for this type of gaming.
Monday, 9 May 2016
Imperial Navy personnel
The pilot is equipped with a bolt pistol, gladius, & grenade; the chirogeon has a needle pistol & medi-pack; the officer boasts a laspistol, lasgun, & katana! (perhaps a last stand against boarders?) This project allows me to collect a little bit of everything in the Warhammer 40K universe, without the incredible expense of the ever-increasing prices :-s
Tuesday, 3 May 2016
IDF infantry platoon with APCs
Disclaimer: I am not a default supporter of the Israeli military, but merely interested in recent history in the region.
Monday, 2 May 2016
Zombie collection so far
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjNRgac8NM-usdVa0W_H-LE8zuo_fHgnlyP6kbHTyYD3GVCcfxMinBntrFmqyfyMpkvmMqcGzp2Ap7LycftCp65WthYCHceMTrEalW5Af6rdKOXUS8d3dNYXtN7-bHHR8h0pMguyW1Gb5j/s320/15mm+zombocalypse+collection+so+far%252C+28-03-16+%25284%2529.jpg)
I'm still undecided as to rules to use for these. I like a lot of the elements of Ambush Z, but I'm looking for something that focuses more on a group of survivors, & could be run with me as GM controlling the the Infected & authorities, whilst a group of players each take on the role of a single survivor. I'd also like there to be an element of tactics within the combat itself, similar to in the Ronin rules where you can choose the balance of Attack/Defence in your combat, & also Enhance rolls at the cost of becoming won out. I'll probably end up going for a home-brew rule set combining elements from different games.
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