tag:blogger.com,1999:blog-8343812514666857065.post4888023329306634433..comments2024-01-05T08:20:09.297+00:00Comments on Pawn Cocktail: Dead End (WQ)Pawn Cocktailhttp://www.blogger.com/profile/06448354713523290985noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8343812514666857065.post-56471570339952952132015-01-25T12:46:38.898+00:002015-01-25T12:46:38.898+00:00Cheers, Mark. I'm looking forward to making t...Cheers, Mark. I'm looking forward to making the Fire Chasm objective room, & am working on the Fighting Pit & Well of Doom at the moment, but I'm not sure what to do about random pit traps.<br /><br />The easy & sensible answer will be to use a pit counter.. but I have a silly desire to make tiles with removable flagstones which reveal actual 3D pits. Too many variations to make this feasible though!Pawn Cocktailhttps://www.blogger.com/profile/06448354713523290985noreply@blogger.comtag:blogger.com,1999:blog-8343812514666857065.post-59810330424775729732015-01-24T20:00:38.862+00:002015-01-24T20:00:38.862+00:00Excellent work and project PC. I had a look back a...Excellent work and project PC. I had a look back at previous posts re building the dungeon and it's great work. I really like the torture chamber and the idea of having the corridors etc. raised so you could put in pits etc. MarkGhttps://www.blogger.com/profile/10931863014281720994noreply@blogger.com